![]() – In addition to that, unplayed Sims who have a played Sims as a close relative can also be kept (up to 100) in a simplifed state. – Households who are played or housed are never culled – Households that are both unplayed and unhoused can be culled when the population reaches around 285 Neia, who created this mod, described the culling in The Sims 4 pretty well:Ĭulling and genealogy pruning are background processes run in the middle of the night to remove households for performance : ![]() You may have noticed that when the population in all The Sims 4 worlds reaches a certain number random unplayed Sims will start disappearing from worlds, including the ones that your Sims that you played may have met.
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